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This experiment shows how to get the highest rating from multiple routines in a loop.
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IOWA Gambling Task (IGT) 4 Choices (2 Bad Deck-A&B, 2 Good Deck, C&D) For Gains/Losses conditions: GainLosConds.xlsx
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Bandit game, part of a PhD project at Philiastides Lab, The University of Glasgow. In this game, participants select between pair of slot machines (overall 4 stimuli) with the aim to maximise the total points won.
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This is a demo to show how one can use slider position to change the opacity of an image (in this case: a lightbulb).
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In this task participants are required to sort the presented cards based on a rule. The rule is unknown to the participants, however they receive feedback whether their answer was correct. The rule changes after certain amount of trials. This experiment is based on Grant & Berg (1948) experiment.
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Check if the participant is using a mouse or touchscreen
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The Simple Reaction Time Task (Deary & Liewald, 2011)
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Study information This study is being conducted for the module English Dissertation: Full year in the School of English at the University of Nottingham in order to gain a greater understanding of language processing in the human mind.
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English proficiency test as part of BA thesis
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Created for Eliza Yujun Ng December 2018
Numbers are presented at a rate of one per second. The first digit cannot be 0 Following digits can be 0 but cannot be the same as the previous digit.
If the answer is correct the span is increased for the next trial If the answer is wrong the span is decreased for the next trial
If there are at least two errors at a given span and that represents more than half of the total attempts at that span then the experiment ends, returning a span of one less than the final span attempted.
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In this task participants are required to memorise and recall number series in order. Participants start out with three 3-digit sequences. If participants correctly recall 2 out of 3 three sequences, they progress to 4-digit sequence trials and so on. If participants respond incorrectly on 2/3 trials the experiment terminantes. This experiment is based on the original digit span experiment by Jacobs (1887).
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