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  • In this task participants are required to sort the presented cards based on a rule. The rule is unknown to the participants, however they receive feedback whether their answer was correct. The rule changes after certain amount of trials. This experiment is based on Grant & Berg (1948) experiment.

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  • try

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  • This is just to test very basic Form functionality on Pavlovia to see if it works at all or is stuck on initializing

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  • VisuoMotor Adaptation with a smaller movement center-out task

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  • Short teaching demo version of Wisconsin Card Sorting Task. Won't save data in order to not use credits. Runs 2 loops of 3 rules: color, shape, number; 15 trials each

    Forked from https://gitlab.pavlovia.org/support/wisconsin-card-sorting-test

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  • This framework is built for a study. We will run this one experimental trial to find out if the code is working.

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  • VisuoMotor Adaptation with a smaller movement center-out task

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  • Short teaching demo version of Wisconsin Card Sorting Task. Won't save data in order to not use credits

    Updated
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  • In this task participants are required to sort the presented cards based on a rule. The rule is unknown to the participants, however they receive feedback whether their answer was correct. The rule changes after certain amount of trials. This experiment is based on Grant & Berg (1948) experiment.

    Updated
    Updated
  • In this task participants are required to sort the presented cards based on a rule. The rule is unknown to the participants, however they receive feedback whether their answer was correct. The rule changes after certain amount of trials. This experiment is based on Grant & Berg (1948) experiment.

    Updated
    Updated
  • In this task participants are required to sort the presented cards based on a rule. The rule is unknown to the participants, however they receive feedback whether their answer was correct. The rule changes after certain amount of trials. This experiment is based on Grant & Berg (1948) experiment.

    Updated
    Updated
  • In this task participants are required to sort the presented cards based on a rule. The rule is unknown to the participants, however they receive feedback whether their answer was correct. The rule changes after certain amount of trials. This experiment is based on Grant & Berg (1948) experiment.

    Updated
    Updated
  • Use the mouse to control what part of an image you can see. This demo shows you how easy it is to build rich dynamic studies using only the Builder view.

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  • Use the mouse to control what part of an image you can see. This demo shows you how easy it is to build rich dynamic studies using only the Builder view.

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  • Use the mouse to control what part of an image you can see. This demo shows you how easy it is to build rich dynamic studies using only the Builder view.

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  • Sustained Attention to Response Time Task (SART)

    This SART task is modeled on the framework used in The Irish Longitudinal Study on Ageing (TILDA)

    Participants must press a button (mouse or onscreen) in response to a series of digits and withold responses on the number 3)

    Each digit appears for 300ms, with an interval of 800ms between digits. The cycle of digits 1–9 is repeated 23 times, giving a total of 207 trials. The task lasts approximately for 4min

    Citations

    Robertson I. H. Manly T. Andrade J. Baddeley B. T. Yiend J . (1997). ‘Oops!’: Performance correlates of everyday attentional failures in traumatic brain injured and normal subjects. Neuropsychologia, 35, 747–758. doi:S0028-3932(97)00015-8 [pii]

    Aisling M. O’Halloran, Ciaran Finucane, George M. Savva, Ian H. Robertson, Rose Anne Kenny, Sustained Attention and Frailty in the Older Adult Population, The Journals of Gerontology: Series B, Volume 69, Issue 2, March 2014, Pages 147–156, https://doi.org/10.1093/geronb/gbt009

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  • A basic demo of a go no-go task.

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  • The Choice Reaction Time Task (Deary & Liewald, 2011)

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  • Sustained Attention to Response Time Task (SART)

    This SART task is modeled on the framework used in The Irish Longitudinal Study on Ageing (TILDA)

    Participants must press a button (mouse or onscreen) in response to a series of digits and withold responses on the number 3)

    Each digit appears for 300ms, with an interval of 800ms between digits. The cycle of digits 1–9 is repeated 23 times, giving a total of 207 trials. The task lasts approximately for 4min

    Citations

    Robertson I. H. Manly T. Andrade J. Baddeley B. T. Yiend J . (1997). ‘Oops!’: Performance correlates of everyday attentional failures in traumatic brain injured and normal subjects. Neuropsychologia, 35, 747–758. doi:S0028-3932(97)00015-8 [pii]

    Aisling M. O’Halloran, Ciaran Finucane, George M. Savva, Ian H. Robertson, Rose Anne Kenny, Sustained Attention and Frailty in the Older Adult Population, The Journals of Gerontology: Series B, Volume 69, Issue 2, March 2014, Pages 147–156, https://doi.org/10.1093/geronb/gbt009

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  • This experiment is designed to measure participants' forwards, backwards, and sequential digit spans. It uses visual presentation. Sequence length increases every two trials. If participants make an error on both trials of the same length, they move onto the next trial.

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