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In this task participants are required to memorise and recall number series in order. Participants start out with three 3-digit sequences. If participants correctly recall 2 out of 3 three sequences, they progress to 4-digit sequence trials and so on. If participants respond incorrectly on 2/3 trials the experiment terminantes. This experiment is based on the original digit span experiment by Jacobs (1887).
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In this experiment participants are required to respond whenever the stimulus (square) location matches its location the previous trial (N-back-1). N-back-2 trials involve responding whenever the location of the square is the same as its location 2 trials before. This task is based on Kirchner (1958) experiment.
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Paramatric Go/No-Go/Stop — Letters, 2 target, RS as targets, touchscreen, video instructions, shona language
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trying to add our iat directly to gitlab/pavlovia avoiding psychopy
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Go/no-go task based on Redick et al.’s (2011) article “Working Memory Capacity and Go/No-Go Task Performance: Selective Effects of Updating, Maintenance, and Inhibition”.
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In this task participants are required to press either left or right arrow key depending on which way the fish in centre is facing. Participants are required to ignore the direction of the surrounding fish. This is a children version of Flanker Task based on M. Rosario Rueda et al. (2004).
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Set of experiments used to test EEG equipment in real world driving.
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This experiment runs a working memory task similar to the distractor-based change detection task of Vogel Machizawa (2005) (see also Lenaert et al., 2016). Colored targets are shown in left & right visual field, attention is directed using a cue. Distractors can be presented in addition to targets.
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Experimento que pondrá a prueba la memoria del participante. Se presentará una primer ronda de imágenes, y en la segunda ronda de imágenes el participante deberá oprimir "v" si la imagen apareció en la primer ronda, y deberá oprimir "f" si la imagen no apareció en la primer ronda.
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A visual task where participants have to choose either biggest or the preferred item out of 2 (1 on each side of the screen) by pressing a key on the keyboard. The trial type is determined by a symbol on the top of the screen.
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