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This task shows you the drag and drop capabilities of PsychoPy and PsychoJS. The demonstration uses a drag and drop puzzle game. The task requires you to drag and drop the black and white pieces into the empty square.
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This experiment demonstrates how to prevent a routine from ending unless a rating has been chosen.
The participant must rate and press the 'space' button to end the routine.
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This experiment runs a working memory task similar to the distractor-based change detection task of Vogel Machizawa (2005) (see also Lenaert et al., 2016). Colored targets are shown in left & right visual field, attention is directed using a cue. Distractors can be presented in addition to targets.
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This version of the stroop task was built for the purpose of a workshop.
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In this task participants are required to sort the presented cards based on a rule. The rule is unknown to the participants, however they receive feedback whether their answer was correct. The rule changes after certain amount of trials. This experiment is based on Grant & Berg (1948) experiment.
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Online version of the Psychomotor Vigilance task (Dinges, D. F., & Powell, J. W. (1985). Behav Res Methods Instr Computers, 17, 652-655. Adapted by P Peigneux for UR2NF (https://crcn.ulb.ac.be/lab/ur2nf/) on 29/12/2020 based on mcmahonmc/pvt2 script
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Cognition test (relashionship between sounds and expressions)
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This experiment is designed to measure participants' forwards, backwards, and sequential digit spans. It uses visual presentation. Sequence length increases every two trials. If participants make an error on both trials of the same length, they move onto the next trial.
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